Mattel packaging coming to toy shelves later this year may have been designed with the help of A.I.

Toy Packaging has become very important to the adult consumer market.

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What used to be carelessly torn apart and quickly discarded as a child has now become a showpiece to many adult collectors, celebrated not just for creativity of design but inguinuty in construction. To some collectors the packaging (and its overall condition) has become as crucial as the toy protected inside.

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So it is interesting to note that when it comes to Mattel Toys in 2024, those packages we admire may no longer be entirely a human creation. It may have been created with the help of A.I. (Artificial Intelligence).

It apparently all started last year. Mattel’s Chief Design Officer Chris Down began offering Adobe generative AI software called “Firefly” to all of its toy brand departments to help toy packaging designers create “compelling packing“, per the reporting of Fast Company. And apparently these A.I. assisted designed packages “are expected to hit shelves in the coming months.

The Adobe Firefly A.I software allows designers (with simple text prompts) to instantly generate high-quality imagery and color palette ideas. The Firefly software is reported to have a strict approach to copyright and IP laws, where the software is trained only on stock images that Adobe already owns (plus openly licensed content and public-domain content).

Chris Down, Chief Design Officer at Mattel

As Mattel’s Chris Down explains, incorporating A.I. will help his team move faster:

“Mattel makes about 4,000 new toys a year, and a lot of that is packaging. There’s a high volume of stuff—and that gives the first clue as to why we’d be interested in tools that would make the outcomes better or stronger, would allow the creative process to move faster, and would give us a production or creative execution advantage.”

– Chris Down, Chief Design Officer at Mattel

So far, the A.I. in Adobe Firefly reportedly has only been used by Mattel packaging designers in two ways: “helping to visualize fantastical new toy ideas in the pitching stage, and cutting down the extra labor associated with Photoshop’s more time-consuming tasks.”

Also so far, Mattel designers are reportedly not required to use the Firefly A.I. software at this point, but have the option to integrate the software into their daily workflow.

Regardless of what the future holds, the Mattel packages you start to see on toy shelves later this year, may be a design created with the help of Artificial Intelligence.

We’ll see you next time.

11 thoughts on “Mattel packaging coming to toy shelves later this year may have been designed with the help of A.I.


    1. You know the technology is going to get better. You know they are going to expand its use and jobs will be lost over this.

      A.I.-generated artwork is not copyrightable, and cannot be used for commercial applications. The generative A.I. that is used in Adobe Firefly is more a shortcut for photo retouching.
       



    2. You know the technology is going to get better. You know they are going to expand its use and jobs will be lost over this.

      A.I.-generated artwork is not copyrightable, and cannot be used for commercial applications. The generative A.I. that is used in Adobe Firefly is more a shortcut for photo retouching.
       

      Firefly is more than photo retouching and package designing is more than artwork. The art is just a puzzle piece stitched in. The jobs I’m talking about are the package designers. 
       

    3. Firefly is more than photo retouching and package designing is more than artwork. The art is just a puzzle piece stitched in. The jobs I’m talking about are the package designers.

      I have both used Adobe Firefly and designed packaging for consumer goods. Per the article, Mattel is limiting the use of Firefly for photo retouching and skinning mock-ups. Largely, because as I stated, wholly A.I.-generated artwork is not copyrightable according to the U.S. Supreme Court, making it not useable for commercial applications. Company A does not want to invest capital in commercial artwork that Company B can co-opt for free and with no legal recourse, because Company A does not hold the exclusive rights to it in the first place.
      I do not forsee any packaging designers losing their jobs over the use of generative A.I. It is largely a tool that is a concepting and retouching shortcut for people who are already producing a large volume of assets. It is kind of a nothing-burger press release, because the CEO of Mattel wants the company to seem cutting-edge.
       

  1. Not an artist, or anyone that would use AI for art so can only give an outside opinion. So long as it is a tool that helps I am all for shortcuts. It will impact jobs as all new booms do but hopefully it won’t be big this time. I Also do think we consumers should know what part is AI and what is not. Since the copyright issue has been brought in what harm could it be to know that the colours were assisted or the placement of the words. I just don’t want to see those that have managed to work on the brand that are fans get pushed out.

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