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Origins mini comics and discussion

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(@rogerblake)
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Posted by: @smitty-81

@rogerblake is there sound in that video?

No. It's not Masters of the Mini Comics doing readings of comics, it's just a video of scans of the comics. Which means a significant step down in quality if you screenshot the video to make comic files. But it comes up in the search pretty easy.  

 


   
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Smitty.81
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The Rules...

  1. You don't ask questions about Turtles of Grayskull.
  2. You don't ask questions about Turtles of Grayskull.
  3. No excuses.
  4. No lies.
  5. Trust Smitty.

 

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(@chrisa)
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Glad to see they addressed the one thing that was bugging me - where was He-Man's sword in all this?


   
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Smitty.81
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@chrisa I like how the sword seems to have reversed the mutation and the mind control.

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(@andy_wan_kenobi)
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Posted by: @smitty-81

 

  • You don't ask questions about Turtles of Grayskull.
  • You don't ask questions about Turtles of Grayskull.

 

I'm not sure stating this twice is enough. This is some bonkers storytelling


   
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@andy_wan_kenobi but it's really good story telling. I noticed after they left Grayskull in the Turtles' Radical Roton the had their MOTU weapons.

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(@chrisa)
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They aren't Shakespeare, but I never really asked them to be. They are fun extras that come with the figures, and frankly, the ToG mini-comics have been better than the last crop of Origins ones.

I've noticed that TMNT crossover fiction tends to be handled well. The Batman vs. TMNT comics are apparently good, the PR crossover is well-regarded, and I can confirm that the Batman vs. TMNT animated movie is unironically one of the best TMNT movies period. Nickelodeon must have a heavy hand on the quality control of these stories.


   
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(@Anonymous 12343)
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@smitty-81 does seem to be a thing the Sword does, yeah.  Happened a couple times in Revolution to reverse the Motherboard 'infection' too.


   
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(@rogerblake)
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The mini comic was awesome!!! I love that the Dwell of Souls, which has existed as the Castle Grayskull sticker, now gets better defined, and it's interesting. 

I added pages to Wiki Grayskull for the comic, Dwell of Souls and the Forgotten Island, as well as other various related updates.


   
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Smitty.81
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@rogerblake does the wiki mention the healing powers of the Power Sword?

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(@rogerblake)
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Posted by: @smitty-81

@rogerblake does the wiki mention the healing powers of the Power Sword?

It does now. 

"In recent media, including MOTU Revolution and Turtles of Grayskull, the Sword of Power is seen as having a healing ability, but it might just dispel dark magic, when wielded by He-Man."

I think that probably needs to be weighed against how Skeletor obtains ultimate power with the Sword in Revelation and Netflix He-Man. 

 


   
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(@rogerblake)
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Saw a YouTube review for the Skeletor Stranger Things 2-pack. Apparently there's NO mini comic. Bummer.


   
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(@andy_wan_kenobi)
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Posted by: @rogerblake

Saw a YouTube review for the Skeletor Stranger Things 2-pack. Apparently there's NO mini comic. Bummer.

Since it doesn't look like this one is going to be readily available, that doesn't hurt my feelings any.

 


   
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Smitty.81
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So I've been thinking about the Turtles of Grayskull mini comics. There's a few parts of the story that are missing, but that may be by design.

  • The arrival of the TMNT characters to Eternia. It is cover in the wave 1 and 2 stories but it's not 100% clear on exact location for everyone's arrival or the time line, but it does seem to suggest that they did not all show up ay once.
  • During the wave 2 mini comic the bad guys seem to have split up, and Metal-Boto gets left behind. I think this could be part of the wave 4 mini comic's plot. Having the heroes split up to 1) save Metal-Boto 2) rescue Ram-Man and Mossman 3) confront Skeletor, Shredder and Krang.
  • During the wave 3 mini comic the Turtles have enough time to meditate with Splinter-Skull make their new weapons, acquire and modify a Roton while Skeletor seems to have had time to get He-Man and Merman together to track the Turtles so he could ambush them as they went after the power sword.

With wave 4 they have a lot to cover if they want to give this story a solid ending.

  1. Save Metal-Boto 
  2. Rescue Ram-Man and Mossman
  3. Defeat Skeletor, Shredder and Krang
  4. Introduce 2 Bop-Steady
  5. Introduce Hordak
  6. Find a way to include the Stealth Ninjas

Even with 10 pages that's a lot to cover.

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(@he-metayer)
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@smitty-81 oh is wave 4 the final wave?


   
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Smitty.81
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@he-metayer yes. Unless they've extended the line and haven't told us yet.

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(@he-metayer)
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@smitty-81 Gotcha. Thanks!


   
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(@chrisa)
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If I were to wager a guess, here's how I think it'll turn out:

-He-Man will get his Stealth outfit off panel after intros are made. Probably Leo as well.

-There will be some part Donnie needs to take everyone home hidden in the Fright Zone, so our heroes will take a detour there and meet Hordak. He will have captured Metal-Boto and used his schematics to upgrade himself (Metal-Boto is in the Fright Zone jail on Hordak's card art).

-After saving Metal-Boto and getting the macguffin, we'll have the final battle. 2-Bopsteady will just be there with no real intro. He-Man uses the sword to heal Ram Man and Moss Man, maybe the villains as well. Good guys win.

-Turtles go back into the portal with Foot Clan in tow. Mikey makes a joke, He-Man says "Cowabunga", the end. As a bonus, Mikey might have some MOTU figures when they get home. 


   
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Smitty.81
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Posted by: @chrisa

-There will be some part Donnie needs to take everyone home hidden in the Fright Zone, so our heroes will take a detour there and meet Hordak. He will have captured Metal-Boto and used his schematics to upgrade himself (Metal-Boto is in the Fright Zone jail on Hordak's card art).

I assume you mean Mikey's card?

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(@chrisa)
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@smitty-81 Yes, yes I did.


   
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